Virtua Combat - Demo 1
(c) 2005 - Brilliant Bytes Software
This game is freeware. Please redistrubute in its original form only.
Instruction Manual
Overview
Virtua Combat is a 3D action shooter, inspired by the classic game "Spectre" by Velocity Development and Peninsula Gameworks.
Demo 1 of Virtua Combat is a fully playable pre-release version of the game which includes the following features:
System Requirements
This demo should run on:
-Windows 98, ME, 2000, XP or
higher.
-20MB RAM
-OpenGL supported 3D accelerator - includes almost all nVidia cards and newer
ATI cards. At the moment, it MUST be capable of displaying 640x480, 32 bit
-VC REQUIRES a pointing device to navigate the interface, for now.
This demo was built on:
-Windows XP SP2, Intel P4 3.06Ghz, 512MB RAM, nVidia GeForce 5200
-Has been tested to work on (list in progress):
Supported OSs: Windows [XP SP2, 2000 SP4]
Supported Video cards: nVidia [GeForce[2, 5200], TNT2].
How to Play
In the Challenger scenario, you must collect all flags to pass a level. That's all there is too it. There are 50 levels, each with increasing difficulty. Run over the green squares to repair damage and replenish your ammo supply. If you try to hyperspace(random jump) without full hyperspace energy, you run a risk of exploding! Increase your score by collecting flags and destroyng enemies.
Screen Reference (demo 1)
Keyboard layout (demo 1)
In this demo, the keyboard layout is fixed.
Key | Action |
Arrow keys | Move |
Backspace | Teleport |
Control | Fire secondary weapon (grenade) |
Escape | Quit a game in progress |
Tab | Switch viewpoints |
NUMPAD - + | Zoom in and out when in overhead view |
P | Pause the game |
Contact and Support
Visit the links at the top of this page, and/or e-mail the creator of this game at matt_j@shaw.ca.
Please donate!
Even a little makes a difference, and you'll know that you were part of the process that helps this game get better and better! Visit the website for more information. Thank you!